Construction: Lowers construction time, cost. Well the berserkers will be heavy infantry, as far as I understand, and the night raiders will probably be good at unnerving the enemy like crazy. Too bad you have to cough up money for the Wolf Warriors. With 2 of the vanila units having stealth abilities I think CA intended to make the Suebi a ambush and stealth warfare orientated faction. In this game stage you should invest in projectile units, which will gather the blood harvest during the fight. I've been pleasantly surprised playing as factions that are not "the big dogs" so to speak. That was also the case for the celts and the germanic. Management: Lowers recruitment cost, upkeep costs, and increases military replenishment rate. I guess these guys are heavy noble warriors: The advantage of light infantry I see is that a) theyre generally less expensive b) theyre faster c) they generally are better at ambushes. They can field Longbow Hunters, Wodanaz Spears, and Night Hunters.
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